My boardgame hobby

My boardgame hobby - Oct 2005 to Feb 2006


Jan - Feb 2006

Blokus

In January a batch of games I ordered from USA in Nov 2005 arrived. They include Blokus, Age of Steam, Tower of Babel, Pickomino and Mystery Rummy #4: Al Capone and the Chicago Underworld. Han also ordered 5 other games together - Crusader Rex, Lightning: Midway: Dungeon Twister, Things In My House, Rat-a-tat-Cat (last 2 are for his son).

Han came to my place to play some of the new games and I also went to his place to try his new games. Blokus was played at my place on 8 Jan 2006. It is very simple and easily-taught. It's a good game to introduce to new players.

Tower of Babel's rules seem pretty simple, but actually the strategies are not that straight-forward and there are multiple aspects to consider. It's not really a "introductory" game. It's quite clever and it takes a few games to get a better feel for the strategies.


Age of Steam

I have read many times that Age of Steam is a very unforgiving game. Maybe because I was prepared for it, it wasn't too bad for me on my first play. And also probably it's because I played a 2-player game (minimum is actually 3 players) just to get a feel for it.

At the start of the game, you have just set up a railroad company. You have some cash, but you are already in debt because you owe your investors money and you have to pay them at the end of every turn. So, from the beginning you need to plan how to break even. You can issue more shares to raise money, but every share issued means more money to be paid out at the end of every turn. If your income does not catch up with your expenses soon, you will end up in a downward spiral and go bankrupt. Sounds pretty scary for a game, doesn't it?

Well so far I've only played that one test game with Michelle and I like it so far. I look forward to playing more and exploring the strategies and tricks.


Age of Steam

My sister worked in USA for 2 months - Dec 2005 to Jan 2006, so I took the opportunity to order yet another batch of games. This batch included Elasund, Hacienda, Power Grid expansion (Italy/France), Age of Steam expansion (Korea/Scandinavia), Amun-Re and Lord of the Rings: Confrontation (Deluxe edition). Most of the games are still in Penang, but I asked Mei to bring Elasund to KK during CNY time. So I've played Elasund twice now.

Elasund is by Klaus Teuber, designer of Settlers of Catan. Elasund has some similar elements, and yet is still quite different. The complexity is similar. The use of influence cards is a bit confusing at first, but it'll help a lot if you're learning the game from someone else and not learning by reading the rules yourself.

Feb was a poor month for gaming. Up to 18 Feb I have only played 4 games. I thought I'd be able to play many games during the CNY break, but turned out CNY break was a busy time, now that we need to take care of Shee Yun. It was actually quite tiring making so many CNY visits.


Nov - Dec 2005

Power Grid

Han came to play on 27 Nov 2005. We found there is a tendency for Michelle to win Power Grid because we always try to fight each other and leaving Michelle to take advantage of that, 渔人得利!


Power Grid

Power Grid is a game about managing a power company - you buy power plants, buy resources (coal / oil / garbage / uranium) to power your plants, set up connections to cities to supply power, and make money. It is one of my favourite games. There is quite a bit of strategising and planning ahead required.

I think this is a game that Michelle is good at because she likes games about making money.

We don't use the paper money that comes with the game. We play using plastic money chips, which I think is much better.


Puerto Rico

Puerto Rico is the Number 1 game at www.boardgamegeek.com. I haven't played it for quite a long time. The last time I played was in December 2004, when I was still in Taiwan. I played it with my boardgang at the little wooden house belonging to Jessy's aunty.

In December I started playing this with Michelle, using a 2-player variant (originally it was designed for 3-5 players). I found that I like it more than I previously thought.


Puerto Rico

Puerto Rico is a game about cultivating and growing your colony. You grow plantations, build buildings, bring colonists in to work at your plantations and buildings. And you produce goods - corn, indigo, sugar, tobacco, coffee - to be shipped back to the "old world" (Europe), or to be sold to make money.

Like many German games the winner is determined by victory points (VP). And also like many German games, you can make money and earn VPs during the game, but victory is determined mainly by VP. So it is interesting how you need to balance between gaining these two things.


Puerto Rico

My little colony!

The rectangular cardboard tiles on the top left are the buildings. The square cardboard tiles on the bottom left are the plantations. The brown round flat cylinders are the colonists.


The Settlers of Catan

My colleague Russ came to play on 12 Dec 2005. He found Lord of the Rings: The Confrontation confusing. He won his first game of Ingenious, which is impressive (maybe because he's a Go - 围棋 - player), but his favourite among the games tried that day was Settlers of Catan. Unfortunately he wasn't very lucky with the die rolls, and didn't make good use of the trading element of the game. So he didn't do very well in both games that we played. Michelle said we shouldn't have bullied him. :-P


Dawn Under

This is a memory game for children. It won the German Game of the Year award (Spiel des Jahres) - the children's game category. I bought this to be played with Shee Yun when she is older. Am I nuts or what? :-)

Michelle and I played this a few times. She is better at this than I am.


Dawn Under

Everyone gets some young vampires. The objective of the game is to find graves for your little vampires to sleep in before dawn comes. So you need to find graves of the matching colour of your vampires.

There are some twists that add a bit of variety and spice to the game. If you open a grave which already has another little vampire sleeping in it, you are punished by being given a stake (that black piece of wood in the centre of this photo). If you collect three stakes everyone gives you one of their vampires.

You can place garlic in empty graves so that anyone who opens it will get a stake, but if you open it yourself later you get an even more severe punishment. And there are rat plagues which allow you to open multiple graves in a turn.

When teaching children, probably it's better to omit some of these rules to keep things simple first, and only add them back when the children are familiar with the game.


Java

Java is a game you need to think in 3D. I have not played many games of this. I think it plays better with 3 players than 2. I think this applies to all 3 games in this series - Tikal, Java, Mexica.


Shee Yun

Shee Yun enjoys pulling things out from bookshelves. Hmm... I should be putting my boardgames on higher shelves.

Outrage is a game I bought in UK in 1997 when I visited Michelle. It's a game about stealing the royal crown and jewels from the Tower Castle. It's a simple roll and move game. I haven't played it for a long time.

Medici is an auction game. I think it's the simplest among Reiner Knizia's auction trilogy. The other two titles are Ra and Modern Art.


Shee Yun

Wilderness War is a wargame. I bought this end of 2003 (if I remember correctly) and still have not played it. Wargames and usually much more complex than German games. When I bought it the most complex "wargame" experience I had was Axis & Allies and its variant versions. I didn't realise that Axis & Allies are at the easiest end of the wargame spectrum.

Hammer of the Scots was inspired by the Mel Gibson movie Braveheart. I learnt from the rulebook that actually many aspects of the movie are fictitious.

Struggle of Empires (the one Shee Yun is pulling with her left hand) is a game by Martin Wallace which I still haven't played. It needs more players to be good.

Settlers of Catan - the version I have is a Chinese version published by the Japanese company Capcom and is called "Catan". I bought this in Hong Kong in Oct 2003 and played it with Ah Chung and Ah Ben from 11pm until 6am. We played 6 games straight.


Oct - Nov 2005

October turned out to be quite a good month of boardgaming. I played 80 games! It's because I had a one week break back in Sabah and I brought back some games. I squeezed 6 games into the Ingenious game box after taking out the box insert - Ingenious itself, Mystery Rummy Case #1: Jack the Ripper, For Sale, Sticheln, Lost Cities and San Juan. Mostly it was Michelle playing with me, and we played Ingenious and Mystery Rummy the most. I also played For Sale and Sticheln with Simon, Ah Sheng & Ah Vin. Michelle and I played Sticheln with my mum, and she is very cunning. She won! (It was her first time playing)

In November there were two good sessions. One with Ah Chung on the day before his wedding day, and also on his wedding day itself (Sat 5 Nov 2005), in Seremban. We played 12 games of Lord of the Rings: The Confrontation and 6 games of Lost Cities. The other session was on Sun 13 Nov 2005, when Chee Seng was back from Singapore. Chee Seng, Ricky and Cin Yee came to my place to play.


Mystery Rummy - Jack the Ripper

Mystery Rummy: Jack the Ripper is one of the games that I have played the most. Based on my records, I have played this 110 times, and this is the third most played game in my collection, after Carcassonne and its expansions (165) and Ticket To Ride (116). The reaons? Michelle likes it because it's fast and we can play this on auto-pilot, i.e. do not need to think too hard because we're very familiar with it.

In this game you can only play one gavel (hammer) card per turn, so when you have that many gavel cards... not good!


Mystery Rummy - Jack the Ripper

Shee Yun was sleeping on our masterbed so we played on the floor, using Shee Yun's cloth diaper as a "tablecloth". We lay our discard deck in a line rather than a real face-up discard deck so that it's easy to look through when we want to play a Scene card. A Scene card lets you pick any card from the discard deck.


Axis and Allies (Revised Edition 2004)

On 22 Oct 2005 I went to Han's place for a game of Axis and Allies. This is the 2004 edition, which improved much on the previous Milton Bradley edition (which I also own) published in 1984 (I think). I played as the Allies and Han the Axis. This photo shows the situation in the first round during UK's turn.

Unfortunately we didn't finish the game due to time constraint. But it was enjoyable all the same.


Lord of the Rings

In this game Michelle was Frodo, Mei was Sam and I was Pippin. We started Sauron at Level 13, which is slightly easy (Hard=10, Normal=12, Easy=15). We won easily, and no hobbit had to sacrifice him/herself for the greater good. We were pretty lucky with the tile draws.

In this picture, I had a LOT of travelling cards, so I was well-prepared for the next (and last) scenario board - Mordor.

Having played Lord of the Rings 18 times, 3 of which were with the Friends and Foes expansion, I find that I still prefer just playing the base game. The expansion makes it so much harder and I felt very constrained and do not have much choice. When so many foes appear, there is no choice but to defeat them. Maybe it's because I usually play with 2 players, so perhaps adding the Friends and Foes expansion makes things too hard.


Attika

Attika is a game I like a lot, but have not managed to play as often as I'd like. So I still feel I'm not familiar with the strategies available and the tricks available.

This game was inspired by the Age of Empires computer game (if I remember correctly). You build buildings and can make use of resource cards that you have or the resources on the map. If a resource on the map is covered, that means it has been exhausted. You can discover new terrain, which will reveal more resources.

There are two ways to win, either you build your buildings to connect two shrines, or you are the first to build all your buildings. Connecting is hard because it is always easier to block someone else, but having it as a possible victory condition is a touch of genius, because while most people will try to build all their buildings as fast and as efficiently as possible, they cannot totally ignore the risk of someone connecting two shrines. That adds good tension to the game.


Gulo Gulo

Gulo Gulo (which means "wolverine") is a children's game that I bought for Shee Yun (although it'll be quite some time before she can play it).

This is a racing and dexterity game. You race along a track and try to be the first to save the young gulo. To do this you need to steal eggs from the nest, without triggering the "egg alarm" - the long thin pole. On your turn you need to steal an egg of a specific colour, and these eggs of different colours also come in different sizes.

This is a game that gives a natural advantage to children, because their hands are smaller and more nimble. It is colourful, and there is also some simple decision making.


Sticheln

We had a good session on Sun 13 Nov 2005. We had 4 players - Chee Seng, Ricky, Cin Yee and me. We played Jambo, Sticheln, China, Halli Galli, For Sale and Ingenious.

Sticheln is an interesting card game. I introduce it to other people as "something like bridge, but with a twist". "Sticheln" is German for "Needle". In this game everyone must choose a "pain" colour. During the game you try to win as many cards as possible. Each card not of your pain colour earns you one point, but every card that you win which are of your pain colour earns you negative points according to the face value of the card. That's why it's called the PAIN colour.

There is another twist which makes it the opposite of bridge. The first colour played instead of being the trump colour, is the weakest colour. All other colours played will the trump. It takes a few rounds of playing, and usually some PAIN too, before you can see how the game works.


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ਫ††✠⼯睷⹷潧杯敬慴獧牥楶散⹳潣⽭慴⽧獪术瑰樮❳਻†瘠牡渠摯⁥‽潤畣敭瑮朮瑥汅浥湥獴祂慔乧浡⡥猧牣灩❴嬩崰਻†渠摯⹥慰敲瑮潎敤椮獮牥䉴晥牯⡥慧獤‬潮敤㬩 ⥽⤨਻⼼捳楲瑰ਾ㰊捳楲瑰琠灹㵥琧硥⽴慪慶捳楲瑰㸧 潧杯敬慴⹧浣⹤異桳昨湵瑣潩⡮
੻†朠潯汧瑥条搮晥湩卥潬⡴⼧㔹㘹㔳㘹启䥒㍟〰㉘〵摟灦Ⱗ嬠〳ⰰ㈠〵ⱝ✠楤⵶灧⵴摡ㄭ㔴㈰㐰㔱ㄹ㘲〭⤧愮摤敓癲捩⡥潧杯敬慴⹧異慢獤⤨㬩 †潧杯敬慴⹧敤楦敮汓瑯✨㤯㤵㌶㤵⼶剔彉扡癯彥㈷砸〹摟灦Ⱗ嬠㈷ⰸ㤠崰‬搧癩札瑰愭ⵤ㐱〵〲ㄴ㤵㈱ⴶ✱⸩摡卤牥楶散木潯汧瑥条瀮扵摡⡳⤩਻†朠潯汧瑥条搮晥湩卥潬⡴⼧㔹㘹㔳㘹启䥒扟汥睯㝟㠲㥸弰晤❰‬㝛㠲‬〹ⱝ✠楤⵶灧⵴摡ㄭ㔴㈰㐰㔱ㄹ㘲㈭⤧愮摤敓癲捩⡥潧杯敬慴⹧異慢獤⤨㬩 †潧杯敬慴⹧異慢獤⤨攮慮汢卥湩汧剥煥敵瑳⤨਻†朠潯汧瑥条攮慮汢卥牥楶散⡳㬩 ⥽਻⼼捳楲瑰ਾਊ猼牣灩⁴祴数∽整瑸樯癡獡牣灩≴‾⠊畦据楴湯椨噳਩੻††晩
椡噳⤠ †笠 †††爠瑥牵㭮 †素 †瘠牡愠䵤牧㴠渠睥䄠䵤湡条牥⤨਻††慶⁲祬潣彳牰摯獟瑥㴠愠䵤牧挮潨獯健潲畤瑣敓⡴㬩 †瘠牡猠潬獴㴠嬠氢慥敤扲慯摲Ⱒ∠敬摡牥潢牡㉤Ⱒ∠潴汯慢彲浩条≥‬琢潯扬牡瑟硥≴‬猢慭汬潢≸‬琢灯灟潲潭Ⱒ∠潦瑯牥∲‬猢楬敤≲㭝 †瘠牡愠䍤瑡㴠琠楨⹳祬潣彳摡损瑡来牯㭹 †愠䵤牧献瑥潆捲摥慐慲⡭瀧条❥‬愨䍤瑡☠…摡慃⹴浤穯
‿摡慃⹴浤穯㨠✠敭扭牥⤧਻††晩⠠桴獩氮捹獯獟慥捲彨畱牥⥹ †笠 †††愠䵤牧献瑥潆捲摥慐慲⡭欢祥潷摲Ⱒ琠楨⹳祬潣彳敳牡档煟敵祲㬩 †素ਠ††汥敳椠⡦摡慃⁴☦愠䍤瑡昮湩彤桷瑡਩††੻††††摡杍⹲敳䙴牯散偤牡浡✨敫睹牯❤‬摡慃⹴楦摮睟慨⥴਻††੽†† †映牯⠠慶⁲⁳湩猠潬獴਩††੻††††慶⁲汳瑯㴠猠潬獴獛㭝 †††椠⁦愨䵤牧椮即潬䅴慶汩扡敬猨潬⥴਩††††੻††††††桴獩氮捹獯慟孤汳瑯⁝‽摡杍⹲敧却潬⡴汳瑯㬩 †††素 †素ਊ††摡杍⹲敲摮牥效摡牥⤨਻††摡杍⹲敲摮牥潆瑯牥⤨਻⡽昨湵瑣潩⡮
੻瘊牡眠㴠〠‬⁨‽ⰰ洠湩浩浵桔敲桳汯⁤‽〳㬰ਊ晩⠠潴⁰㴽猠汥⥦笊 †爠瑥牵牴敵਻੽晩⠠祴数景眨湩潤⹷湩敮坲摩桴
㴽✠畮扭牥‧਩੻††⁷‽楷摮睯椮湮牥楗瑤㭨 †栠㴠眠湩潤⹷湩敮䡲楥桧㭴紊攊獬⁥晩⠠潤畣敭瑮搮捯浵湥䕴敬敭瑮☠…搨捯浵湥⹴潤畣敭瑮汅浥湥⹴汣敩瑮楗瑤⁨籼搠捯浵湥⹴潤畣敭瑮汅浥湥⹴汣敩瑮效杩瑨⤩笊 †眠㴠搠捯浵湥⹴潤畣敭瑮汅浥湥⹴汣敩瑮楗瑤㭨 †栠㴠搠捯浵湥⹴潤畣敭瑮汅浥湥⹴汣敩瑮效杩瑨਻੽汥敳椠⁦搨捯浵湥⹴潢祤☠…搨捯浵湥⹴潢祤挮楬湥坴摩桴簠⁼潤畣敭瑮戮摯⹹汣敩瑮效杩瑨⤩笊 †眠㴠搠捯浵湥⹴潢祤挮楬湥坴摩桴਻††⁨‽潤畣敭瑮戮摯⹹汣敩瑮效杩瑨਻੽敲畴湲⠠眨㸠洠湩浩浵桔敲桳汯⥤☠…栨㸠洠湩浩浵桔敲桳汯⥤㬩紊⤨⤩㬩ਊਊ眊湩潤⹷湯潬摡㴠映湵瑣潩⡮਩੻††慶⁲⁦‽潤畣敭瑮朮瑥汅浥湥䉴䥹⡤䘢潯整䅲≤㬩 †瘠牡戠㴠搠捯浵湥⹴敧䕴敬敭瑮䉳呹条慎敭∨潢祤⤢せ㭝 †戠愮灰湥䍤楨摬昨㬩 †映献祴敬搮獩汰祡㴠∠汢捯≫਻††潤畣敭瑮朮瑥汅浥湥䉴䥹⡤氧捹獯潆瑯牥摁䙩慲敭⤧献捲㴠✠愯浤愯⽤潦瑯牥摁椮牦浡⹥瑨汭㬧 †ਠਊ†† †⼠ 佄⁍湉摁 †⠠畦据楴湯椨味敲汬硩਩††੻††††慶⁲⁥‽潤畣敭瑮挮敲瑡䕥敬敭瑮✨晩慲敭⤧਻††††⹥瑳汹⹥潢摲牥㴠✠✰਻††††⹥瑳汹⹥慭杲湩㴠〠਻††††⹥瑳汹⹥楤灳慬⁹‽戧潬正㬧 †††攠献祴敬挮獳汆慯⁴‽爧杩瑨㬧 †††攠献祴敬栮楥桧⁴‽㈧㐵硰㬧 †††攠献祴敬漮敶晲潬⁷‽栧摩敤❮਻††††⹥瑳汹⹥慰摤湩⁧‽㬰 †††攠献祴敬眮摩桴㴠✠〳瀰❸਻ਊ††††慶⁲獩求歯摥祂潄慭湩㴠映湵瑣潩⡮栠敲⁦਩††††੻††††††慶⁲汢捯敫䑤浯楡獮㴠嬠 †††††††∠湡湡慹潰湲㌱〰⸰牴灩摯挮浯Ⱒ †††††††∠硸灸牯确硸琮楲潰⹤潣≭ †††††崠਻††††††慶⁲汦条㴠映污敳਻†††††† †††††映牯
慶⁲㵩㬰椠戼潬正摥潄慭湩⹳敬杮桴※⭩‫਩††††††੻††††††††晩
牨晥献慥捲⡨戠潬正摥潄慭湩孳椠崠⤠㸠‽‰਩††††††††੻††††††††††汦条㴠琠畲㭥 †††††††素 †††††素 †††††爠瑥牵汦条਻††††੽ †††瘠牡朠瑥敍慴潃瑮湥⁴‽畦据楴湯
敭慴慎敭⤠ †††笠 †††††瘠牡洠瑥獡㴠搠捯浵湥⹴敧䕴敬敭瑮䉳呹条慎敭✨敭慴⤧਻††††††潦⁲椨〽※㱩敭慴⹳敬杮桴※⭩⤫ †††††笠ਠ††††††††晩
敭慴孳嵩朮瑥瑁牴扩瑵⡥渢浡≥
㴽洠瑥乡浡⁥਩††††††††⁻ †††††††††爠瑥牵敭慴孳嵩朮瑥瑁牴扩瑵⡥挢湯整瑮⤢※ †††††††素ਠ††††††੽††††††敲畴湲映污敳਻††††੽†††† †††瘠牡朠瑥潃浭湥乴摯獥㴠映湵瑣潩⡮敲敧偸瑡整湲਩††††੻††††††慶⁲潮敤⁳‽絻਻††††††慶⁲潮敤䅳㴠嬠㭝 †††††瘠牡瀠敲敦牲摥潎敤䱳獩⁴‽❛❡‬挧Ⱗ✠❢㭝 †††ਠ††††††昨湵瑣潩敧乴摯獥桔瑡慈敶潃浭湥獴渨‬慰瑴牥⥮ †††††笠 †††††††椠⁦渨栮獡桃汩乤摯獥⤨਩††††††††੻††††††††††晩⠠⹮慴乧浡⁥㴽‽䤧剆䵁❅਩††††††††††੻††††††††††††敲畴湲映污敳਻††††††††††੽††††††††††潦⁲瘨牡椠㴠〠※⁩‼⹮档汩乤摯獥氮湥瑧㭨椠⬫਩††††††††††੻††††††††††††晩⠠渨挮楨摬潎敤孳嵩渮摯呥灹⁥㴽‽⤸☠…瀨瑡整湲琮獥⡴⹮档汩乤摯獥楛⹝潮敤慖畬⥥⤩ †††††††††††笠 †††††††††††††瘠牡愠敲乡浡⁥‽慰瑴牥⹮硥捥渨挮楨摬潎敤孳嵩渮摯噥污敵嬩崱਻††††††††††††††潮敤孳牡慥慎敭⁝‽㭮 †††††††††††素 †††††††††††攠獬⁥晩⠠⹮档汩乤摯獥楛⹝潮敤祔数㴠㴽ㄠ਩††††††††††††੻††††††††††††††敧乴摯獥桔瑡慈敶潃浭湥獴渨挮楨摬潎敤孳嵩‬慰瑴牥⥮਻††††††††††††੽††††††††††੽††††††††੽††††††⡽潤畣敭瑮戮摯ⱹ爠来硥慐瑴牥⥮㬩ਊ††††††潦⁲瘨牡椠椠牰晥牥敲乤摯獥楌瑳਩††††††੻††††††††晩⠠潮敤孳牰晥牥敲乤摯獥楌瑳楛嵝਩††††††††੻††††††††††晩
獩牔汥楬⁸☦渠摯獥灛敲敦牲摥潎敤䱳獩孴嵩⹝慰敲瑮潎敤瀮牡湥乴摯⹥慰敲瑮潎敤瀮牡湥乴摯⁥਩††††††††††੻††††††††††††潮敤䅳瀮獵⡨潮敤孳牰晥牥敲乤摯獥楌瑳楛嵝瀮牡湥乴摯⹥慰敲瑮潎敤瀮牡湥乴摯⹥慰敲瑮潎敤㬩 †††††††††素 †††††††††攠獬੥††††††††††੻††††††††††††潮敤䅳瀮獵⡨渠摯獥灛敲敦牲摥潎敤䱳獩孴嵩⁝㬩 †††††††††素 †††††††素 †††††素 †††††爠瑥牵潮敤䅳਻††††੽†††† †††ਠ††††慶⁲牰灯牥潎敤㴠渠汵㭬 †††瘠牡愠敲乡摯獥㴠朠瑥潃浭湥乴摯獥
敮⁷敒䕧灸
帧牡慥吠灹㵥愢敲彡尨睜⤫✢⤠⤠਻ †††映牯⠠慶⁲⁩‽㬰椠㰠愠敲乡摯獥氮湥瑧㭨椠⬫਩††††੻††††††慶⁲⁡‽慰獲䥥瑮木瑥潃灭瑵摥瑓汹⡥牡慥潎敤孳嵩⸩楷瑤⥨਻††††††晩⠠愨㸠‽〳⤰☠…愨㰠‽〴⤰਩††††††੻††††††††牰灯牥潎敤㴠愠敲乡摯獥楛㭝 †††††††戠敲歡਻††††††੽††††੽ਊ††††慶⁲牰灯牥祴慎敭㴠朠瑥敍慴潃瑮湥⡴瀢潲数瑲≹
籼映污敳਻††††晩
獩牔汥楬⁸☦⠠牰灯牥潎敤
਩††††੻††††††⹥牳⁣‽⼧摡⽭摡椯橮捥䅴⹤晩慲敭栮浴❬਻††††††牰灯牥潎敤椮獮牥䉴晥牯⡥ⱥ瀠潲数乲摯⹥楦獲䍴楨摬㬩 †††素 †††攠獬⁥晩
獩牔汥楬⁸☦℠
牰灯牥潎敤⤠⤠⼠ 汓灡琠敨愠⁤癥湥桴畯桧⁴桴牥⁥獩渠污捯瑡摥猠潬ੴ††††੻††††††⹥牳⁣‽⼧摡⽭摡椯橮捥䅴⹤晩慲敭栮浴❬਻††††††⹥瑳汹⹥獣䙳潬瑡㴠✠潮敮㬧 †††††瘠牡挠楤⁶‽潤畣敭瑮挮敲瑡䕥敬敭瑮✨楤❶㬩 †††††挠楤⹶瑳汹⁥‽眢摩桴㌺〰硰活牡楧㩮〱硰愠瑵㭯㬢 †††††挠楤⹶灡数摮桃汩⡤攠⤠਻††††††⹢湩敳瑲敂潦敲挨楤ⱶ戠氮獡䍴楨摬㬩 †††素 †††攠獬⁥晩
椡䉳潬敫䉤䑹浯楡⡮氠捯瑡潩⹮牨晥⤠⤠ †††笠 †††††瘠牡椠橮⁆‽潤畣敭瑮挮敲瑡䕥敬敭瑮✨晩慲敭⤧਻††††††湩䙪献祴敬戮牯敤⁲‽〧㬧 †††††椠橮⹆瑳汹⹥慭杲湩㴠〠਻††††††湩䙪献祴敬搮獩汰祡㴠✠汢捯❫਻††††††湩䙪献祴敬挮獳汆慯⁴‽渧湯❥਻††††††湩䙪献祴敬栮楥桧⁴‽㈧㐵硰㬧 †††††椠橮⹆瑳汹⹥癯牥汦睯㴠✠楨摤湥㬧 †††††椠橮⹆瑳汹⹥慰摤湩⁧‽㬰 †††††椠橮⹆瑳汹⹥楷瑤⁨‽㌧〰硰㬧 †††††椠橮⹆牳⁣‽⼧摡⽭摡椯橮捥䅴⹤晩慲敭栮浴❬਻ †††††椠⡦戠☠…
椡味敲汬硩簠⁼
祴数景椠味敲汬硩㴠‽產摮晥湩摥•


⼯䄠汬漠桴牥琠楲潰⁤牰灯ੳ††††††੻††††††††慶⁲摣癩㴠搠捯浵湥⹴牣慥整汅浥湥⡴搧癩⤧਻††††††††摣癩献祴敬㴠∠楷瑤㩨〳瀰㭸慭杲湩ㄺ瀰⁸畡潴∻਻††††††††摣癩愮灰湥䍤楨摬
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